Games consoles, wearable devices, NFTs and chip investment will all trend in 2022, according to the latest Deloitte global technology predictions.
It estimated that the games console market will generate £60.6 billion in 2022, up 10% from 2021.By the start of 2022, the Big 4 firm says there will be 900 million console players worldwide. Each will bring an average £69 of revenue per gamer to the industry; comfortably more than the projected £17 per PC gamer and £37 per mobile gamer. Overall, Deloitte forecasts that console owners will have more than 200 million multiplayer and games subscriptions in 2022.
Deloitte is also predicting that 320 million consumer health and wellness wearable devices will be shipped worldwide in 2022, rising to 440 million units by 2024. This comes as consumers are increasingly using smartwatches and fitness trackers alongside smartphones to track their health and wellbeing, with smart patches also becoming available off the shelf and via prescriptions.
It said that VC firms globally will invest more than £4.5 billion in semiconductor start-up companies in 2022, more than three times larger than it was every year between 2000 and 2016, although a slight decrease on investments estimated to have been made into semiconductor start-ups in 2021 (£6 billion).
Deloitte said that non-fungible tokens (NFTs), unique digital identifiers that use blockchain to record ownership of an asset, will generate more than £1.5 billion in transactions for sports media in 2022, about double the value of NFT transactions for sports media in 2021. The study estimates that between four and five million sports fans globally will purchase or receive an NFT sports collectible as a gift in 2022.